Yes, this is almost recursive irony. Getting distracted while looking for a distraction. So while I had discussed MMO's I instead find myslef playing around with an ARPG. For those knew to the gaming acronyms, ARPG is Action Role Playing Game. It's a pretty broad category though, games like Nioh, and Dark Souls are ARPGs but so too are games like Diablo 3 and Torchlight. The ones that appeal to me most are the ones more like the Diablo franchise, especially those like the classic Diablo 2.
Ahh, so anyway, getting back to the distraction. I started playing an Early Access game on Steam called Wolcen. It's still rough around the edges, what game in alpha doesn't, and it definitely still has the odd crash and bug, but there is something very interesting. Graphically I haven't seen a better looking ARPG. More to follow, and I think rather than MMORPGs , I will look at ARPGs.
Sunday, February 26, 2017
Sunday, February 19, 2017
Picking a new MMORPG.
So on this page, I've got one entry, I really plan on changing that. I've been looking for something to replace World of Warcraft and Guild Wars 2. I quite each one for different reasons.
Guild Wars 2 is based almost entirely on exploration, and PvP as well. There is ultimately very little story to draw you in. The Lore is really only so so, and while the "Living Story" is not horrible it's not so memorable as to pull you in. There is not much in the ay of real PVE at end game, and NCSoft + Arena Net have done great job of advertising that you are going to PvP at end game, down to the fact that they have even tried to make it seem E-Sprots like.
World of warcraft has just been dumbed down so much, it may be nostalgia talking to me, but the fact that I've gone from needing 6 bars in Wrath of the Lich King, to merely 3 in the current expansion is not really a good thing. Shorter bars isn't the problem, though, it is that the complexity is gone along with the bars. Now fewer bars doesn't mean complexity has to go too, Guild Wars 2 is a perfect example of that. It effectively only has two bars for every class (engineer, revenant, and elementals excepted) yet it now feels like a more complicated situation than WoW does.
So in any case there is a MMORPG role in my gaming zone, so I'm off to look. I figure I will talk about each game I try and my feelings about it until I find one I want to stick with.
Guild Wars 2 is based almost entirely on exploration, and PvP as well. There is ultimately very little story to draw you in. The Lore is really only so so, and while the "Living Story" is not horrible it's not so memorable as to pull you in. There is not much in the ay of real PVE at end game, and NCSoft + Arena Net have done great job of advertising that you are going to PvP at end game, down to the fact that they have even tried to make it seem E-Sprots like.
World of warcraft has just been dumbed down so much, it may be nostalgia talking to me, but the fact that I've gone from needing 6 bars in Wrath of the Lich King, to merely 3 in the current expansion is not really a good thing. Shorter bars isn't the problem, though, it is that the complexity is gone along with the bars. Now fewer bars doesn't mean complexity has to go too, Guild Wars 2 is a perfect example of that. It effectively only has two bars for every class (engineer, revenant, and elementals excepted) yet it now feels like a more complicated situation than WoW does.
So in any case there is a MMORPG role in my gaming zone, so I'm off to look. I figure I will talk about each game I try and my feelings about it until I find one I want to stick with.
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